Construct your piece into your space in a way that allows the viewer to navigate themselves through your concepts and ideas. This can be through video, environmental design, installation, and other interventions. Some sections have been asked to place their “Expand” object within the site as a way to help communicate the overall process of arriving at the final piece.
From the selected site, create a piece inspired by that space’s physical and conceptual qualities. This can be as open as your want it to be. For example if you select a stairwell, perhaps an accordion folded book could become the format of your piece.
Due in class next week, Oct. 29
Pick a space (inside or out), within the confines of the streets surrounding the Design Center. Introduce the space next week in class as a new site for an installation, exploring its physical qualities and its nature within the site and art school. Larger themes could pop out of this space ( i.e. locker: security, control, boundaries). Make sure you spend time with the space, observe the aspects over time, what is interesting about that site and note everything from sound, scent, light, etc.
A. Diagram/mapping of the space, highlighting the qualities and/or themes you would like to explore.
B. Give a 15 minute presentation of the space and the reasons why you are interested in investigating that particular site.
For Wednesday, October 15:
Continue your experiments. Refine and define your tool(s).
Please bring your final results to class.
Additionally, in the spirit of growing knowledge through the sharing of tools, please also provide a set of instructions for using your tool(s). Your instructions can be as simple or as complex as they need to be, to make your tool available and accessible to others. The method or form of your instructions is open, but you are encouraged to make something appropriate to the tool itself.
A few examples:
Simple, wordless diagrams from a chopsticks wrapper:
Four simple sentences from the Content Aware Typography tumblr:
or Xavier Antin’s Printing at Home:
or the how-to guides from Obedient Objects:
hacking the iphone camera’s panorama feature
by RISD GD Critic Paul Soulellis
iQ font—When driving becomes writing
A modern take on Rauschenberg’s Automobile Tire Print.
Illucia: a patchable videogame controller
by RISD GD critic Chris Novello
Tool (Or, Postproduction for the Graphic Designer), Andrew Blauvelt, from Graphic Design: Now in Production
Program or Be Programmed (introduction), Douglas Rushkoff
Design As Art (excerpts: Micro-Art, Moiré, and Direct Projections), Bruno Munari
Original Xerographies (excerpts), Bruno Munari
Jürg Lehni talks with Philippe Cao & Daniel Giuditta, HTML Output, Spring 2014